The next step is obviously to get the real data in those boxes so it can be functional. They will largely be put on hold, but can be updated if bugs are reported. My old scripts are still here, under the Archive folder. which looks fine and all, but doesn't work beyond the placeholder stage. I've modified the sample script written by Mudlet Vyzor's creator to fit Materia Magica, and incorporated many of my scripts into it to provide a seamless and pleasant-looking GUI for Mudlet. mudlet iron-realms iron-realms-entertainment aetolia. It provides Frames (Vyzor's container object) mapped to Mudlet's borders, which update dynamically or maintain a size specified by the user. A public, open-source package for Mudlet, designed for players of Aetolia, the Midnight Age. Qproperty-alignment: 'AlignLeft | AlignTop' ĬharStatslabel:echo("CHARACTER STATS\n\nName Race Level Class\n\nDEFENCES") Vyzor is a GUI framework that provides an object-oriented interface for Mudlet's Labels and Qt's Stylesheets. Are miniConsoles the way to go, or is there something else I'm doing wrong? Here's my code for the placeholders: 2) Download and install Vyzor Package into Mudlet using Package Manager. I was happy when I got the label to do what I wanted, so I stubbornly stuck to using it (and I was running out of steam at that point anyway), but clearly that's not the best option. SlothMUD offers a few highly customized plugins for both Mudlet and Mushclient. I think the answer is to not use labels, but miniConsoles for this. So if I call name and then race, I only see the race. This becomes a problem when I want to bring in the gmcp data, because putting something like '' in the echo line prints exactly that, and if I split out into a second echo line, I only see the result of the previous line. I have to put the text all in one line or subsequent ones overwrite previous ones. When I put placeholder words in the labels, they work fine. I've modified the sample script written by Mudlet Vyzor's creator to fit Materia Magica, and incorporated many of my scripts into it to provide a seamless and pleasant-looking GUI for Mudlet. In the middle and top go labels that are supposed to display stats and info retrieved from the game via gmcp. In the bottom one goes the mapper (which seems frozen (non-zooming) at all times, but that's another issue). I've managed to create a left-hand-side container and split it into three sections. 6 Mudlet - Vyzor Gauges Kash February 2014. I have a feeling I know what the trouble is, here, but I wanted the opinions of those more experienced before I dive back in. Discussion List Need help with Mudlet Alias Thank you Dnarris February 2014. I did also notice #3965 was posted, but closed recently without resolution.I have a little programming background (mostly self-taught), but I've been trying to set up a GUI in Mudlet that resembles the HTML5 client, with some customisations. My profile is built off of and I do believe I crashed before I added much customization myself. Just checking the vyzor.mpackage file that is included in the source code and EMBEDDED into the Mudlet executable via the resource file I find it contains. Running Windows 10 (1 Build 19041) on the latest Mudlet (4.9.1). Report Id: b62d7360-a520-4909-9afe-8761998ef3ceįaulting package-relative application ID: Extra information, such as Mudlet version, operating system and ideas for how to solve / implement: I couldn't find any of the old gui threads buried anywhere to res so here is a new one. However for those new to coding seeing a homemade gui can be inspiring. Ive modified the sample script written by Mudlet Vyzors creator to fit. I know for the grizzled vets of Achaea seeing different gui's starts to become a blend of monotony. Mudlet A modern open source MUD client with a graphical user inteface and full. Steps to reproduce the issueįaulting application name: Mudlet.exe, version: 4.9.1.0, time stamp: 0x5ee84bbdįaulting module name: Qt5Core.dll, version: 5.13.2.0, time stamp: 0x5db2ef85įaulting application start time: 0x01d656689f024a7bįaulting application path: C:\Users\kaeus\AppData\Local\Mudlet\app-4.9.1-ptbb9e6fdb7\Mudlet.exeįaulting module path: C:\Users\kaeus\AppData\Local\Mudlet\app-4.9.1-ptbb9e6fdb7\Qt5Core.dll October 2013 edited October 2013 in Tech Support. I've looked at the other bugs around highlighting/copy pasting but it doesn't seem to be due to that. Kresslack the main thing I was looking through was oddly enough just the Geyser manual that's built into Mudlet I guess now I tried Vyzor and I couldn't quite the get hang of it, but really either/or can be really good for this sort of thing. I've tried seeing if there is a common thing I'm doing when it does so, but it does not appear to be the case. I am having an issue where Mudlet appears to be randomly hard crashing.
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